Video Games Art and Mechanics, Foundation Technical Level, AQA Level 3

Overview

The equivalent of one A Level, this course involves the study of the computer games industry, development of 2D and 3D computer game artwork and the use of game engines to develop games. The course does not require previous experience of programming and has a strong art element.
 
To do well on this course, students should have an interest in both Computing and Art and Design.

Progression

This course is designed for students looking to pursue a career in the video games industry or in a related discipline.  Students could progress to employment in the video games sector, secure apprenticeships or continue their studies at university.  Possible career options could include; 2D Games Artist, Environment Artist, Graphic Designer, Technical Artist and Games Designer.

Course Content

The course covers the core principles of video game art and video game mechanics.

As well as developing technical knowledge, the course will enable students to improve transferable skills useful for employment or further study, such as communication and research skills.

The course will cover topics such as;

  • Business for video games - examining the elements involved in setting up and managing a games business.
  • 2D Games Art - developing essential art and drawing skills required by a games artist.  Exploring mixed media, techniques and processes such as tone, colour, shape, line, perspective and proportion and examining different visual styles.
  • 3D Environment art - key construction methods for environment art.
  • Games mechanics - studying the fundamental ideas behind games design and exploring why we play games and how games are designed.

In preparation for the first year of this course, please take a look at our Starting with Confidence leaflet, which will give you a head start when you begin the course in September.

Educational Experiences

Students have the opportunity to take part in a variety of course related experiences. The department has recently offered:

  • A presentation by a leading game designer from Lionhead Studios
  • A range of experience days at various universities covering topics such as 3D animation

In addition to course specific experiences, students also have the opportunity to get involved in the College’s:


Activities Programme and Guest Speaker Programme.

Assessment

This course will be assessed via coursework and exams.

The exam board for this course is AQA.

Entry Requirements

All students need to have at least five GCSEs at Grade 4 or above (and a satisfactory school reference) in order to be accepted on an A Level/BTEC Level 3 Programme. 
 
In addition students should meet the following minimum GCSE requirements:
 
  • Grade 4 in Art or Graphic Design, and
  • Grade 4 in IT or Computing (if taken)
 
 

How to Apply

Applications for entry September 2018

The application form for the academic year 2018-2019 is available to download here.

Students from non-partner schools must return their forms directly to Reigate College, NOT their schools. All applications will be considered according the College's Admissions Policy.

Students from partner schools (Reigate, Warwick, de Stafford and Oakwood) should return their completed Partner Schools Application Form to their school. 

The initial cut-off date for applications for entry September 2018 is 1st November 2017. A student's chances of obtaining a place are higher, the earlier the application is made. Students who apply after 1st November 2017 will be placed on a waiting list.

Please see the Admissions timetable for information about the College’s enrolment process.

Download Course Leaflet

Download the Video Games Art & Mechanics Foundation Technical Level, AQA Level 3 information leaflet.

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